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    <lastmod>2021-05-17</lastmod>
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  <url>
    <loc>https://www.miraduel.com/about</loc>
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    <priority>1.0</priority>
    <lastmod>2025-11-03</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5b36b87d0dbda382c1bd5695/1660920637415-Z94VDZ0WD0P5GUT3XB69/Website+Profile+Pic+Edited.png</image:loc>
      <image:title>about - welcome</image:title>
      <image:caption>My name’s Hugh (aka. Miraduel), and I compose music for video games. With a first-class degree in music technology, two studio albums under my belt, and countless hours of experience in composition and sound design for games, I believe I can create a great soundtrack for your project. Click here to listen to my work. To find out how much your soundtrack might cost, visit the rates page. I look forward to working with you.</image:caption>
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      <image:title>about - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
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  </url>
  <url>
    <loc>https://www.miraduel.com/music-for-games</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2025-10-31</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b36b87d0dbda382c1bd5695/1656342986112-7PVDA73YS31E2PEITV29/White+Square.png</image:loc>
      <image:title>music for games - mad chess (ORIGINAL SOUNDTRACK)</image:title>
      <image:caption>I was commissioned to produce eight original tracks for the factions in this chess variant game. These included mythological creatures such as vampires, fairies and dragons.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b36b87d0dbda382c1bd5695/1656342678114-ZICQYV3LLSU3UAUX9XU1/White+Square.png</image:loc>
      <image:title>music for games - the little green mage (ORIGINAL SOUNDTRACK)</image:title>
      <image:caption>For this project I composed a number of tracks in a Celtic style for an open world RPG adventure. These ranged from ambient pieces to intense combat themes. I got the opportunity to explore creating a main theme and using it as a motif throughout the rest of the soundtrack.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b36b87d0dbda382c1bd5695/1656343559590-75HVXRUG4QCDL9QM9KSG/White+Square.png</image:loc>
      <image:title>music for games - SELECTED VIDEO GAME TRACKS 2020</image:title>
      <image:caption>This is a compilation of tracks I made for three separate projects in 2020, as part of the Tranzfuser competition. ‘Maestro’ saw me creating tracks for a retro-style adventure game, whereas for ‘Interstice’ I made more sci-fi themed music.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b36b87d0dbda382c1bd5695/1656343296391-NZRT4ER7JJV5IBRUZPZT/White+Square.png</image:loc>
      <image:title>music for games - ancient lyre</image:title>
      <image:caption>‘Ancient Lyre’ was inspired by ambient music for fantasy RPGs, and an opportunity for me to explore that world. For this project I challenged myself to produce five tracks within a very short time frame. I also experimented with an interesting instrument: the lyre.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5b36b87d0dbda382c1bd5695/1656343559590-75HVXRUG4QCDL9QM9KSG/White+Square.png</image:loc>
      <image:title>music for games - NEVER SECOND IN ROME (ORIGINAL SOUNDTRACK)</image:title>
      <image:caption>Never Second in Rome is a historical RPG game where you play as a Roman Centurion. It was a fun challenge to make music that evokes Ancient Rome. Of all my soundtracks, I’m most proud of this one.</image:caption>
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  </url>
  <url>
    <loc>https://www.miraduel.com/sound-design</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2022-10-28</lastmod>
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      <image:title>Sound Design</image:title>
      <image:caption>To the right you’ll find my showcase of video game sound design. It features numerous original sound effects I’ve created across different projects, as well as demos made using FMOD.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5b36b87d0dbda382c1bd5695/1656165281402-5PGIMEIV5F41LFHIU107/Vintage-Decorative-Divider.png</image:loc>
      <image:title>Sound Design - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b36b87d0dbda382c1bd5695/1656165101874-4DBJMDAOQWNNMX42HSJA/AK_WWCERTIFIED+USER_101_RGB.jpg</image:loc>
      <image:title>Sound Design - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.miraduel.com/ambient-music-for-fantasy-games</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2021-07-01</lastmod>
    <image:image>
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      <image:title>ambient music for fantasy games - Make it stand out</image:title>
      <image:caption>CF</image:caption>
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  </url>
  <url>
    <loc>https://www.miraduel.com/solo-music</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2022-08-19</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b36b87d0dbda382c1bd5695/1621873595800-8X9991X3CTK5MCG9OAIH/White+Square.png</image:loc>
      <image:title>solo music - mmm…</image:title>
      <image:caption>‘mmm…’ was my second album. In January 2020, with only a few months left to use the recording equipment at my university, I committed to making as much music as possible. However, my creative window was cut short by Covid, resulting in an album which serves as a time capsule for January to March of that year. I endeavoured to make this album more organic, acoustic and musical than my first.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b36b87d0dbda382c1bd5695/1621877014446-FETAHXX2QO3M0DBW33ZS/White+Square.png</image:loc>
      <image:title>solo music - SEND MY LOVE TO XIXAZIKAL</image:title>
      <image:caption>This was my first attempt at producing a full-length album. It was a huge undertaking of nearly two years, during which time I gained foundational insight into aspects of composition and production that I couldn’t have learned any other way. It’s a strange album; a kind of experimental synthesis of ambient drone, minimalism and folk. I’m still not exactly sure what I’ve created, but I’m immensely glad that I pushed myself to materialise this strange world of sound.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b36b87d0dbda382c1bd5695/1660920758107-X57J25KLO6ORPUYR6H12/Vintage-Decorative-Divider.png</image:loc>
      <image:title>solo music - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.miraduel.com/thanks-for-getting-in-touch</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2021-07-06</lastmod>
  </url>
  <url>
    <loc>https://www.miraduel.com/my-portfolio</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2024-08-02</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b36b87d0dbda382c1bd5695/1625499259774-B6Q3Y3CP0FA1P7CRZ1S7/White+Square.png</image:loc>
      <image:title>My Portfolio</image:title>
      <image:caption>My ‘Audio Design Showcase’ features sound effects I created during the 2020 Tranzfuser Competition for a game called ‘Interstice.’ I implemented some of my sounds with FMOD in order to experiment with effects like 3D audio occlusion. The showcase also features the sound effects I created for ‘Maestro’; a rhythm-based combat game. Beneath my audio design portfolio is a short video showcasing sound effects I created for a freelance sound design job in 2021. For this project I had a week and a half to create around 40 unique sound effects, ranging from sword clashes to windmill ambience. The project was an invaluable opportunity for me to practise time management and professionalism.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b36b87d0dbda382c1bd5695/1625500459112-MAD1JKSMVOTFG1THJPO2/White+Square.png</image:loc>
      <image:title>My Portfolio</image:title>
      <image:caption>These arrangements were a way for me to explore and analyse some of my favourite video game music. I began these projects by transcribing the original tracks by ear, and notating them within my DAW. I then rearranged and re-harmonised the music using concepts from jazz, such as secondary dominant motion. After arranging came rehearsing, recording, editing, mixing, and finally mastering. The ‘Chrono Trigger Medley’ in particular was a large and complicated undertaking. It’s through projects such as these that I continue to refine my workflow and find new ways of optimising the production of audio.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b36b87d0dbda382c1bd5695/1621954966059-XC5R8DWHVQNTBN7C8KAN/White+Square.png</image:loc>
      <image:title>My Portfolio</image:title>
      <image:caption>To the left is a playlist of my work from ‘Interstice,’ ‘Maestro’ and ‘Bloodrite.’ For each of these tracks, I practised all the parts I composed and performed them largely in single takes to add human touch. That’s what I try to aim for with my music: a level of care and attention to detail. Below is a free ambient music pack for fantasy games. I challenged myself to produce five tracks under some time pressure. The entire project, from demoing to uploading the finished project, was completed in under two months.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b36b87d0dbda382c1bd5695/1643998903398-E1F9QWOCGP5JVMWTH6HG/White+Square.png</image:loc>
      <image:title>My Portfolio</image:title>
      <image:caption>These two tracks are taken from the soundtrack I composed for ‘Mad Chess.’ For the ‘Vampires’ theme I very much enjoyed purposefully looking for the most pleasantly dissonant intervals and extensions in each chord. Below you’ll find the main theme I composed for ‘The Little Green Mage.’ I made use of Best Services ‘Celtic Era’ VST to create the sound world.</image:caption>
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    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b36b87d0dbda382c1bd5695/1625577198480-K61KSWM4A32T947EN0TO/White+Square.png</image:loc>
      <image:title>My Portfolio</image:title>
      <image:caption>During my time studying music technology at Falmouth university I wrote and produced two solo albums. They combine elements of classical, jazz, ambient and folk. It was through making these albums that I now have a comprehensive understanding of the process of making music, from its inception in the demoing phase, to its completion in the mastering phase. My first album, ‘Send My Love to Xixazikal,’ took nearly two years to complete, and was full of so many setbacks. But now that I’ve gone through that process, I know where all the obstacles are and how to avoid them. For me composing music comes incredibly naturally now, and I’ve almost never had writer’s block since.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.miraduel.com/rates</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2025-10-31</lastmod>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/5b36b87d0dbda382c1bd5695/1645454705348-Q8VR507QSKH5AZXM6G69/Screen+Shot+2022-02-21+at+14.50.29.png</image:loc>
      <image:title>hire now</image:title>
      <image:caption>Use the calculator below to quickly estimate how much your soundtrack commission will cost. Feel free to email me at miraduel@gmail.com when you feel ready to discuss your project.</image:caption>
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